Rogue

This site is a google translation of http://wikiwiki.jp/avabel.

Overview

It is a profession that can fight a wide range of distance from the proximity. This is a technical job that can combat attack in a way different attack depending on the situation. I recommend to players that specializes in movement tricky.
Weapon: Dagger, One Hand Sword

Recommended status:

Basic DEX = STR or STR > VIT
Built-fired? Very very or STR DEX
Dublog? DEX> STR

Skill

List of Skills

Name SP consumption Acquisition conditions Weapon available Classification Description
Throw Dagger 4 No One Hand Sword Dagger Active Ranged skill to throw a knife from the stance less chance
De fuse Dagger 7 Dagger throw Lv3 One Hand Sword Dagger Active I can also be used in an attack skill jump threw the knife on the ground at the same time a lot of the back-step
Hiding 10 No One Hand Sword Dagger Active Skills of the person with a surprise appearance by hiding
Poison Knife 6 No One Hand Sword Dagger Active State to poison the opponent a chance against the knife pierce deeply into that poisoned
Rumble pane 7 Poison Lv3 knife One Hand Sword Dagger Active Skill rush move and attack at the same time instantly
Hawk Assault 9 Rumble pane Lv3 One Hand Sword Dagger Active Attack skills and at the same time lowering the rush to jump on the spot
Quick Move 10 No One Hand Sword Dagger Active Speed up move to strengthen the legs. A certain period of time to increase the movement speed
Cast Viper 11 Lv25 One Hand Sword Dagger Active Silence the movement of the opponent threw a Dagger special
Blast Venom 20 Hiding Lv6 Poison Lv5 knife One Hand Sword Dagger Active Wrapped in mist of poison around, go out of sight
Kill Drive 19 Hiding Lv6 Lv5 pane rumble One Hand Sword Dagger Active Skill rush to perform high-speed movement and attack
Duplex - No One Hand Sword Dagger Passive Some skill is increased number of attacks a chance. Trigger probability increases affect the DEX
Increase muscle strength - No All Passive Increase muscle strength
Increase stamina - No All Passive Increase the strength
Increase intelligence - No All Passive Increase the intelligence
Increase mind power - No All Passive Increase the centrifugal force
Force increase agility - No All Passive Increase the agility force
Increase vitality - No All Passive Increase the life force
Increase mental strength - No All Passive Increases the mental strength

Skill Descriptions

Throw Dagger

None Prereq:
10: Lv maximum
Active Type:
Available weapon: Dagger, One Hand Sword
4: SP consumption
: 0 seconds Cooldown
ATK dependent
Number of attacks: 1 (up to 3)
Ranged skill to throw a knife from a small gap stance, eye 2 eye throw throw one low power low range, high-power long-range three-eye projection
Skill Lv 1 2 3 4 5 6 7 7 9 10
Jexp need 168 539 1624 4886 13 720 38 640 100 660 252 420 608 160 1398600
Offensive power Throw one eye
Throw two eyes
Throw three eyes

De fuse Dagger

Throw Dagger Lv3: Prereq
10: Lv maximum
Active Type:
Available weapon: Dagger, One Hand Sword
7: SP consumption
Cool time:
I can also be used in an attack skill jump threw the knife on the ground at the same time a lot of the back-step dependent ATK
Skill Lv 1 2 3 4 5 6 7 7 9 10
Jexp need 224 700 2044 5964 16 198 44 058 111 020 268 688 623 420 1383200
Offensive power

Hiding

None Prereq:
10: Lv maximum
Active Type:
Available weapon: Dagger, One Hand Sword
10: SP consumption
Cool time:
Skills of the person with a surprise appearance by hiding
Skill Lv 1 2 3 4 5 6 7 7 9 10
Jexp need 140 462 1400 4270 12 222 35 000 92 960 237 860 585 060
Effect duration

Poison Knife

None Prereq:
10: Lv maximum
Active Type:
Available weapon: Dagger, One Hand Sword
6: SP consumption
Cool time:
Dependent ATK
State to poison the opponent a chance against the knife pierce deeply into that poisoned
Skill Lv 1 2 3 4 5 6 7 7 9 10
Jexp need 168 539 1624 4886 13 720 38 640 100 660 252 420 608 160 1398600
Offensive power
Poison probability

Rumble pane

Poison knife Lv3: Prereq
10: Lv maximum
Active Type:
Available weapon: Dagger, One Hand Sword
8: SP consumption
Cool time:
Skill rush move and attack at the same time instantly ATK dependent
Skill Lv 1 2 3 4 5 6 7 7 9 10
Jexp need 252 784 2254 6510 17 472 47 026 117 054 279 860
Offensive power

Hawk Assault

Rumble pane Lv3: Prereq
10: Lv maximum
Active Type:
Available weapon: Dagger, One Hand Sword
9: SP consumption
Cool time:
Attack skills and at the same time lowering the rush to jump on the spot ATK dependent
Skill Lv 1 2 3 4 5 6 7 7 9 10
Jexp need 280 861 2450 7014 18 760 49 574 121 954
Offensive power

Quick Move

None Prereq:
5: Lv maximum
Active Type:
Available weapon: Dagger, One Hand Sword
10: SP consumption
Speed up move to strengthen the legs 65 seconds: cool time. A certain period of time to increase the movement speed
Skill Lv 1 2 3 4 5
Jexp need 3752 11 256 33 768 101 304 303 912
Rate of climb

Cast Viper

Over Lv25: Prereq
5: Lv maximum
Active Type:
Available weapon: Dagger, One Hand Sword
11: SP consumption
Cool time:
Silence the movement of the opponent threw a special Dagger ATK dependent
Skill Lv 1 2 3 4 5
Jexp need 1680 3360 5124 14 666 42 000
Offensive power

Blast Venom

Prereq: Hiding Lv6, Poison Lv5 knife
5: Lv maximum
Active Type:
Available weapon: Dagger, One Hand Sword
20: SP consumption
Cool time:
Dependent ATK
Wrapped in mist of poison around, go out of sight
Skill Lv 1 2 3 4 5
Jexp need 1680 3360 5124 14 666 42 000
Offensive power

Kill Drive

Prereq: Hiding Lv6, rumble pane Lv5
5: Lv maximum
Active Type:
Available weapon: Dagger, One Hand Sword
19: SP consumption
Cool time:
Skill rush to perform high-speed movement and attack ATK dependent
Skill Lv 1 2 3 4 5
Jexp need 1680 3360 5124 14 666 42 000
Offensive power

Duplex

None Prereq:
5: Lv maximum
Passive Type:
Available weapon: Dagger skill, some of the One Hand Sword is a chance to increase the number of attacks. Trigger probability increases affect the DEX
Skill Lv 1 2 3 4 5
Jexp need 1995 5985 17 955 53 865 161 595
Trigger percentage

Increase muscle strength

None Prereq:
5: Lv maximum
Increased passive muscle Type:
Skill Lv 1 2 3 4 5
Jexp need 475 1800 4930 13 500 47 200
STR increase 1 2 3 4 5

Increase stamina

None Prereq:
5: Lv maximum
Increase stamina passive Type:
Skill Lv 1 2 3 4 5
Jexp need 475 1800 4930 13 500 47 200
VIT increase 1 2 3 4 5

Increase intelligence

None Prereq:
5: Lv maximum
Increase the passive intellect Type:
Skill Lv 1 2 3 4 5
Jexp need 475 1800 4930 13 500 47 200
INT increase 1 2 3 4 5

Increase mind power

None Prereq:
5: Lv maximum
Increase the centrifugal force passive Type:
Skill Lv 1 2 3 4 5
Jexp need 475 1800 4930 13 500 47 200
MEN increase 1 2 3 4 5

Force increase agility

None Prereq:
5: Lv maximum
Increase the agility passive force Type:
Skill Lv 1 2 3 4 5
Jexp need 475 1800 4930 13 500 47 200
DEX increased 1 2 3 4 5

Increase vitality

None Prereq:
5: Lv maximum
Increase the life force passive Type:
Skill Lv 1 2 3 4 5
Jexp need 665 2520 6902 18 900 66 080
HP increase 20 40 60 90 120

Increase mental strength

None Prereq:
5: Lv maximum
Increase mental power passive Type:
Skill Lv 1 2 3 4 5
Jexp need 665 2520 6902 18 900 66 080
SP increase 10 20 30 50 70

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